
The Yemanova Problem posits this --A clash of warships is simply too brutally costly to countenance. With thousands of lives and millions of units of manna at stake, even the loss of a single frigate is backbreaking for a smaller nation.
This is where you come in. We in Mirrorsmoke Mercenary Company have been hired to lift a naval blockade in some backwater system, and destroying the target's precious ships will end this decisively. Volunteers for the first assault wave will receive a year of hazard pay and have their service obligations commuted.
An LL6 Lancer one-shot for advanced players.