
The Guild of Merchants has a problem. Ankh-Morpork's golems β those tireless, wordless, perfectly obedient clay workers β have developed opinions. They're demanding breaks. They're forming committees. One has allegedly used the F-word* in polite company.
You've been hired to sort this out before it becomes a movement. Investigate the unrest, uncover the truth behind the clay rebellion, and then decide: crush it, or join the Great Golem March and fight for a slightly less rubbish tomorrow.
*Freedom.